- Oct 6, 2025
Stop Learning, Start Doing: Why Animators Improve Faster by Creating, Not Consuming
- Eon de Bruin
- Learning Animation
- 0 comments
When you first discover animation, it feels like stepping into a whole new universe. Suddenly you’re surrounded by endless tutorials, software options, and “expert advice” videos promising to teach you the secret formula to creating your own animated masterpiece.
Naturally, most beginners start here: watching video after video, bookmarking courses, and waiting until they’ve learned “enough” before they actually try.
But here’s the problem: you’ll never feel like you know enough to start.
And the longer you stay stuck in “learning mode,” the harder it becomes to make the leap into “doing mode.”
Why Watching Isn’t the Same as Learning
Think back to when you learned how to ride a bike. You didn’t master it by reading about balance or watching someone pedal down the street. You learned by climbing on, wobbling, falling, scraping your knee, and getting back on again.
That moment when you finally found your balance—that wasn’t the result of information. It was the result of experience.
Animation works the same way. You could binge-watch tutorials on character rigging, camera angles, and walk cycles for weeks. But until you open up your software and actually move a character frame by frame, you won’t understand the nuances.
The real learning happens in the mistakes—when your character’s arm bends in the wrong direction, or their walk looks like a zombie shuffle instead of a confident stride. It’s in fixing those mistakes, problem-solving, and experimenting that your skills grow.
Why We Get Stuck in “Learning Mode”
So if we know doing is the key, why do so many aspiring animators stay in the “safe zone” of watching instead of creating?
Fear of failure: We want our first animation to be perfect, so we avoid starting at all.
Overwhelm: With so many tutorials and software options, it feels impossible to know where to begin.
Comfort: Watching feels productive. It tricks our brain into believing we’re making progress, even when we’re not.
But here’s the truth: your first animation will not be perfect. It’s not supposed to be. Perfection isn’t the goal—progress is.
The Power of Problem-Solving
One of the most valuable skills an animator can develop isn’t actually animation—it’s problem-solving.
When something doesn’t look right in your animation, you troubleshoot. You test different solutions. You ask questions. You experiment. That problem-solving muscle grows stronger each time you use it, and before long, you’ll notice you’re not just animating better—you’re thinking like an animator.
This is why doing trumps passive learning every time. Watching gives you theory. Doing gives you wisdom.
Why iClone is a Great Place to Begin
If you’re a beginner, choosing the right software makes a huge difference. Programs like Blender or Maya are powerful, but they can be overwhelming with steep learning curves that discourage newcomers.
That’s where iClone shines. It’s professional software that makes animation approachable. You can create characters, animate them, and build scenes without drowning in technical details.
It’s a tool that gets you animating fast. And when you see your first character come to life—even if it’s just a simple wave or a walk cycle—you’ll realize: I can actually do this.
That spark of confidence is priceless. It’s what transforms aspiring animators into actual animators.
Learning by Doing: A Better Path Forward
So, how do you move from just learning to actually doing? Here are three simple steps you can take right now:
Pick one project: Instead of learning “everything,” focus on making one simple animation—like a character waving or a short scene.
Set a timer: Give yourself 30 minutes to animate, no distractions, no excuses.
Embrace imperfection: Your first project doesn’t need to be good—it just needs to be finished.
Even if it looks clunky or awkward, you’ll have taken your first step into animation. And that step is worth more than 100 hours of tutorials.
A Faster Way to Put This Into Practice
Now, if you’re ready to take this idea further, that’s exactly why I created the 5-Day Training Camp.
It’s not another course you’ll watch and forget—it’s live, hands-on training where you’ll animate right alongside me and a group of other beginners. For five days, you’ll learn the basics of animation using iClone, but more importantly, you’ll immediately implement what you’ve learned.
That means no procrastination, no endless waiting until you “know enough”—just creating, experimenting, and growing as an animator.
By the end of the camp, you won’t just know about animation. You’ll have actual animations you made yourself, and the confidence that comes with finally doing.
Your Next Step
Whether you join the 5-Day Training Camp or not, I want you to remember this: you don’t become an animator by watching. You become one by animating.
So open up your software today. Start small. Make mistakes. Learn by doing.
And if you’d like structured support, live guidance, and a group of beginners learning alongside you, then the 5-Day Training Camp is the perfect place to begin.
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